zombiemansion

Zombie Mansion

Objective: The goal of the game for the human team is to escape the zombie mansion by using strategy and captured weapons before getting captured by the zombie team. The goal of the zombie team is to eliminate all human players.
Included Pieces: 
- An 18 x 18 board
- 30 zombie pieces
- 7 human pieces
- one 12-sided die
- one 6-sided die
- 30 red chips
- 30 weapon cards
- 30 move cards.

Rules:
1.Any player who wants to be a human player can be a human piece, however, one player has to be a zombie player. To decide who is the zombie player, all players that want to be a zombie player roll a 6-sided die. The highest number becomes the zombie player.
2.The human players place their pieces in the start section, while the zombie player places all of his/her pieces onto any of the bloody hands. If there are 2 human players, the zombie player uses 7 zombie pieces. If there are 3 human players, the zombie player uses 10 zombie pieces.
3.The play starts with the zombie player and goes counter-clockwise. After a human becomes a zombie, turns are now by team.
4. After every other turn, the zombie player or team may add another zombie to the board and place it on the bloody hand.
5.On a zombie playerturn, he/she moves any 3 of his/her zombie pieces up to 3 spaces each.
6.On a human player’s turn, he/she moves his/her human piece up to 4 spaces. (All players cannot move diagonally)
7.When a human player encounters a zombie, either one of two things happen: The zombie dies and human lives, or human dies and becomes a zombie.
8. The human player rolls a 12-sided die and the zombie player rolls a 6-sided die. Whichever player rolls the highest number survives.
9. However, if there is more than one zombie attacking a human, then the zombie player rolls the 6-sided die the same number of times that there are zombies. If there is more than one human attacking a zombie, then each human can roll a 12-sided die. In both cases, the total is used against the other team.
10.On the game board, there are many bloody hand prints that may or may not have hidden weapons under them. When a human player lands on a bloody hand print, he/she can pick up a weapon card and may hold on to it until he/she needs to use it. However, there is only one weapon for every bloody hand print. Once a player has picked up a weapon from a bloody hand print, he/she or other players may not get a weapon from that same spot again. 
11. After a player lands on the bloody handprint and takes a weapon card, he/she must put a red chip over it so all players know the weapon in that spot has been taken.
12. There are two kinds of weapon cards:1) Attack 2) Blank
13. A human player can use a weapon card when he/she encounters a zombie player. The number on the attack card can be added to the rolled number on the human player's die to increase the chance of surviving. The blank cards do nothing. Once a weapon card is used, it must be discarded. The player must choose to use his/her weapon card before the roll.
14. Every time a human player captures a zombie player, he/she can pick up a Move card. He/she can hold onto this card until he/she wants to use it. The number on the move card can be used to move extra spaces during any turn he/she chooses to. Only one card may be used on any turn.
15. If a human player's piece dies, it becomes a zombie piece. This player can place his/her zombie piece on any of the bloody hands. This player is now on the zombie's team and his/her goal is to eliminate the remaining human players.
16. If a zombie dies, it is dead. The human team can only win by either killing all the zombies on the board or by all humans exiting the mansion.

Strategy: 
This game is a based on team-work. The zombie player needs to capture the human players and bring them to his/her side while the human player's have to work together to capture all the zombie pieces or exit the mansion. Once a human becomes a zombie, he/she needs to then capture other humans. Once all the human pieces are captured, the zombie team will win. If all the zombie pieces are captured or if all the human players left exit the mansion, the human team will win. The main strategy it to attack with more than one piece to increase the chance of surviving. Weapon and move cards are an added bonus.